![]() ![]() ![]() run all textures through BC1 smooth 2.0 ESRGAN model (BC1 compression artifacts removal model) My assumption is this was done to reduce DXT BC1 compression artifacts in DDS files. ThiefGoldMod by me (based on EP2 textures)įor some reasons a lot of vanilla textures in Thief 3 were already upscaled by the developers so most of the textures were bad quality. Rocks_100000 by I don't know who (It is not a nickname) I finally completed or nearly completed my mod for improving Thief 3 vanilla textures by processing them through ESRGAN AI Upscale, recreating missing normal maps and upcaling all the videos.ĮSRGAN models that were used (mostly from ESRGAN wiki ): Thief 3 ESRGAN Textures & Videos Pack Optimized v2.0 ![]()
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